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1. Save Our Clones Initiative. - in EVE General Discussion [original thread]
CCP Darwin wrote: Clone grades aren't like that. There's no reason you would ever not upgrade a clone, other than being unable to spare the money. That is a reason then. Forgetting is also a reason, which would be Darwinian in nature, Mr ...
- by Arth Lawing - at 2014.11.17 19:24:00
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2. Titan fair to bump or not? - in Assembly Hall [original thread]
So if the ban has been overturned as a mistake is it safe to assume the reimbursement has been taken away/reduced to the same amount?
- by Arth Lawing - at 2014.10.02 20:43:32
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3. Titan fair to bump or not? - in Assembly Hall [original thread]
So if the ban has been overturned as a mistake is it safe to assume the reimbursement has been taken away/reduced to the same amount?
- by Arth Lawing - at 2014.10.02 20:43:00
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4. Titan fair to bump or not? - in Assembly Hall [original thread]
Ships that come out of stations are unlockable and yet bumpable, as are ships that land just outside of docking range and have their warp-in immunity before they move. Titans are big ships, if someone stupid leaves a large amount of it outside a s...
- by Arth Lawing - at 2014.09.29 18:19:00
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5. Sticky:Dev Blog: Team Up: Industry Work Teams - in EVE Information Portal [original thread]
Quote: All jobs now require a workforce. All jobs automatically have regular workforce attached, so no special action will be required to start jobs We're not exactly sure how you capsuleers were able to build things without one before! Robo...
- by Arth Lawing - at 2014.05.01 00:21:00
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6. Sentry Gun Woes - in Warfare & Tactics [original thread]
https://wiki.eveonline.com/en/wiki/Sentry_guns Quote: Each sentry gun fires every 1.75 seconds and deals 56 EM, 56 Explosive, 98 Kinetic, and 98 Thermal damage per hit. Ignoring resists, this equates to 308 volley damage and 176 DPS per sent...
- by Arth Lawing - at 2014.02.07 11:53:00
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7. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Lack of utility high for a Megathron. Where do we put our RR?
- by Arth Lawing - at 2013.04.25 16:19:00
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8. Dec Shield - OPEN - in Crime and Punishment [original thread]
The Zerg Overmind wrote: It's truly sad to see how fast we can spread these wars. C0VEN was at war with Penumbra Institute (a 13 man corp that was harassing them), and C0VEN wanted to pursue them into highsec for vengeance. Now C0VEN is trapp...
- by Arth Lawing - at 2012.09.26 12:18:00
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9. Mutual War - Fix needed. - in Player Features and Ideas Discussion [original thread]
Quote: We live in a different time zone. Let me explain : Earth is round and we live on different sides of it. When you have night , we have a day - fascinating , isnGÇÖt it? No, we don't live in a different timezone. Lot's of Polish peop...
- by Arth Lawing - at 2012.09.25 11:40:00
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10. Mindstar Technology - in Alliance and Corporation Recruitment Center [original thread]
Bump for the old RDEX days. Hope you're keeping well, Superkid.
- by Arth Lawing - at 2012.06.07 16:33:00
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11. Sticky:New Dev Blog: Ewareness for DeBuff-alo Soldiers - in EVE Information Portal [original thread]
Can we turn it off? Does it overlap windows we may have there?
- by Arth Lawing - at 2012.04.20 16:07:00
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12. Sticky:New dev blog: ...And Papercuts Were Had By All - in EVE Information Portal [original thread]
So the atlatnatl office is still employed because of .....
- by Arth Lawing - at 2011.11.17 23:59:00
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13. new caldari skins are too dark - in Test Server Feedback [original thread]
I welcome our new World of Darkness...
- by Arth Lawing - at 2011.11.16 01:53:00
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14. Sticky:New dev blog: Dedicated follower of fashion - in EVE Information Portal [original thread]
Dev blog locked, lacks content.
- by Arth Lawing - at 2011.11.14 16:58:00
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15. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
Raid'En wrote: CCP Mandrake wrote: The launcher will not interfere with your settings. By having two clients in two separate folders you will have two different launchers as well, each starting eve up with that specific client settings as ...
- by Arth Lawing - at 2011.11.09 17:17:00
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16. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
Riffix wrote: I want to agree with you but the reality is that the reason "everyone" is using these types of things is because the alternative (the way CCP does it now) is much more cumbersome. i.e. Start game, load game, check for patch, do...
- by Arth Lawing - at 2011.11.09 16:18:00
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17. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
ORCACommander wrote: looks good but i don't want it. when i click the shortcut for my game i want to go into the game not into a cd autorun menu. This. If we wanted all that web content account management stuff we'd launch our Firefox and do...
- by Arth Lawing - at 2011.11.09 15:29:00
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18. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Give me back my frugal HW/LO use.
- by Arth Lawing - at 2011.11.07 16:27:00
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19. Sticky:New dev blog: My brain was equipped with the following implants - in EVE Information Portal [original thread]
Cargo and ship scanners, good for piracy, and for deciding on ransoms. Now we need pod scanners to determine a good value for pod ransoms.
- by Arth Lawing - at 2011.10.20 18:03:00
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20. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
CCP Omen wrote: Sir HappyPants wrote: Jack Dant wrote: Sir HappyPants wrote: CCP Omen wrote: =HP scpecification= * Customs Office Gantry ** Shield: 10,000,000 ** Armor: 500,000 ** Structure: 300,000 * Customs Office ** Shield: 10,...
- by Arth Lawing - at 2011.10.18 15:27:00
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